InfiniTime/src/displayapp/screens/Timer.cpp
2022-08-16 08:21:23 +03:00

153 lines
5.3 KiB
C++

#include "displayapp/screens/Timer.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h"
#include <lvgl/lvgl.h>
using namespace Pinetime::Applications::Screens;
static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<Timer*>(obj->user_data);
if (event == LV_EVENT_PRESSED) {
screen->ButtonPressed();
} else if (event == LV_EVENT_RELEASED || event == LV_EVENT_PRESS_LOST) {
screen->MaskReset();
} else if (event == LV_EVENT_SHORT_CLICKED) {
screen->ToggleRunning();
}
}
Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController) : Screen(app), timerController {timerController} {
lv_obj_t* colonLabel = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_obj_set_style_local_text_color(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
lv_label_set_text_static(colonLabel, ":");
lv_obj_align(colonLabel, lv_scr_act(), LV_ALIGN_CENTER, 0, -29);
minuteCounter.Create();
secondCounter.Create();
lv_obj_align(minuteCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
lv_obj_align(secondCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0);
highlightObjectMask = lv_objmask_create(lv_scr_act(), nullptr);
lv_obj_set_size(highlightObjectMask, 240, 50);
lv_obj_align(highlightObjectMask, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_draw_mask_line_param_t tmpMaskLine;
lv_draw_mask_line_points_init(&tmpMaskLine, 0, 0, 0, 240, LV_DRAW_MASK_LINE_SIDE_LEFT);
highlightMask = lv_objmask_add_mask(highlightObjectMask, &tmpMaskLine);
lv_obj_t* btnHighlight = lv_obj_create(highlightObjectMask, nullptr);
lv_obj_set_style_local_radius(btnHighlight, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
lv_obj_set_style_local_bg_color(btnHighlight, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_ORANGE);
lv_obj_set_size(btnHighlight, LV_HOR_RES, 50);
lv_obj_align(btnHighlight, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
btnObjectMask = lv_objmask_create(lv_scr_act(), nullptr);
lv_obj_set_size(btnObjectMask, 240, 50);
lv_obj_align(btnObjectMask, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_draw_mask_line_points_init(&tmpMaskLine, 0, 0, 0, 240, LV_DRAW_MASK_LINE_SIDE_RIGHT);
btnMask = lv_objmask_add_mask(btnObjectMask, &tmpMaskLine);
btnPlayPause = lv_btn_create(btnObjectMask, nullptr);
btnPlayPause->user_data = this;
lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::bgAlt);
lv_obj_set_event_cb(btnPlayPause, btnEventHandler);
lv_obj_set_size(btnPlayPause, LV_HOR_RES, 50);
txtPlayPause = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(txtPlayPause, btnPlayPause, LV_ALIGN_CENTER, 0, 0);
if (timerController.IsRunning()) {
SetTimerRunning();
} else {
SetTimerStopped();
}
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
}
Timer::~Timer() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
}
void Timer::ButtonPressed() {
pressTime = xTaskGetTickCount();
buttonPressing = true;
}
void Timer::MaskReset() {
buttonPressing = false;
// A click event is processed before a release event,
// so the release event would override the "Pause" text without this check
if (!timerController.IsRunning()) {
lv_label_set_text_static(txtPlayPause, "Start");
}
maskPosition = 0;
UpdateMask();
}
void Timer::UpdateMask() {
lv_draw_mask_line_param_t maskLine;
lv_draw_mask_line_points_init(&maskLine, maskPosition, 0, maskPosition, 240, LV_DRAW_MASK_LINE_SIDE_LEFT);
lv_objmask_update_mask(highlightObjectMask, highlightMask, &maskLine);
lv_draw_mask_line_points_init(&maskLine, maskPosition, 0, maskPosition, 240, LV_DRAW_MASK_LINE_SIDE_RIGHT);
lv_objmask_update_mask(btnObjectMask, btnMask, &maskLine);
}
void Timer::Refresh() {
if (timerController.IsRunning()) {
uint32_t seconds = timerController.GetTimeRemaining() / 1000;
minuteCounter.SetValue(seconds / 60);
secondCounter.SetValue(seconds % 60);
} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
lv_label_set_text_static(txtPlayPause, "Reset");
maskPosition += 15;
if (maskPosition > 240) {
MaskReset();
Reset();
} else {
UpdateMask();
}
}
}
void Timer::SetTimerRunning() {
minuteCounter.HideControls();
secondCounter.HideControls();
lv_label_set_text_static(txtPlayPause, "Pause");
}
void Timer::SetTimerStopped() {
minuteCounter.ShowControls();
secondCounter.ShowControls();
lv_label_set_text_static(txtPlayPause, "Start");
}
void Timer::ToggleRunning() {
if (timerController.IsRunning()) {
uint32_t seconds = timerController.GetTimeRemaining() / 1000;
minuteCounter.SetValue(seconds / 60);
secondCounter.SetValue(seconds % 60);
timerController.StopTimer();
SetTimerStopped();
} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
timerController.StartTimer((secondCounter.GetValue() + minuteCounter.GetValue() * 60) * 1000);
Refresh();
SetTimerRunning();
}
}
void Timer::Reset() {
minuteCounter.SetValue(0);
secondCounter.SetValue(0);
SetTimerStopped();
}