InfiniTime/src/components/ble/NimbleController.h
Jean-François Milants c94a59e7d3 SimpleWeather service : new weather implementation
This new implementation of the weather feature provides a new BLE API and a new weather service.
The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days).
The SimpleWeather service exposes those data as std::optional fields.

This new implementation replaces the previous WeahterService.

The API is documented in docs/SimpleWeatherService.md.
2023-12-23 21:12:25 +01:00

124 lines
3.7 KiB
C++

#pragma once
#include <cstdint>
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#undef max
#undef min
#include "components/ble/AlertNotificationClient.h"
#include "components/ble/AlertNotificationService.h"
#include "components/ble/BatteryInformationService.h"
#include "components/ble/CurrentTimeClient.h"
#include "components/ble/CurrentTimeService.h"
#include "components/ble/DeviceInformationService.h"
#include "components/ble/DfuService.h"
#include "components/ble/FSService.h"
#include "components/ble/HeartRateService.h"
#include "components/ble/ImmediateAlertService.h"
#include "components/ble/MusicService.h"
#include "components/ble/NavigationService.h"
#include "components/ble/ServiceDiscovery.h"
#include "components/ble/MotionService.h"
#include "components/ble/SimpleWeatherService.h"
#include "components/fs/FS.h"
namespace Pinetime {
namespace Drivers {
class SpiNorFlash;
}
namespace System {
class SystemTask;
}
namespace Controllers {
class Ble;
class DateTime;
class NotificationManager;
class NimbleController {
public:
NimbleController(Pinetime::System::SystemTask& systemTask,
Ble& bleController,
DateTime& dateTimeController,
NotificationManager& notificationManager,
Battery& batteryController,
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
HeartRateController& heartRateController,
MotionController& motionController,
FS& fs);
void Init();
void StartAdvertising();
int OnGAPEvent(ble_gap_event* event);
void StartDiscovery();
Pinetime::Controllers::MusicService& music() {
return musicService;
};
Pinetime::Controllers::NavigationService& navigation() {
return navService;
};
Pinetime::Controllers::AlertNotificationService& alertService() {
return anService;
};
Pinetime::Controllers::SimpleWeatherService& weather() {
return weatherService;
};
uint16_t connHandle();
void NotifyBatteryLevel(uint8_t level);
void RestartFastAdv() {
fastAdvCount = 0;
};
void EnableRadio();
void DisableRadio();
private:
void PersistBond(struct ble_gap_conn_desc& desc);
void RestoreBond();
static constexpr const char* deviceName = "InfiniTime";
Pinetime::System::SystemTask& systemTask;
Ble& bleController;
DateTime& dateTimeController;
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
FS& fs;
DfuService dfuService;
DeviceInformationService deviceInformationService;
CurrentTimeClient currentTimeClient;
AlertNotificationService anService;
AlertNotificationClient alertNotificationClient;
CurrentTimeService currentTimeService;
MusicService musicService;
SimpleWeatherService weatherService;
NavigationService navService;
BatteryInformationService batteryInformationService;
ImmediateAlertService immediateAlertService;
HeartRateService heartRateService;
MotionService motionService;
FSService fsService;
ServiceDiscovery serviceDiscovery;
uint8_t addrType;
uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE;
uint8_t fastAdvCount = 0;
uint8_t bondId[16] = {0};
ble_uuid128_t dfuServiceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
};
static NimbleController* nptr;
}
}