InfiniTime/src/components/ble/FSService.h
Finlay Davidson 96165a8541 Format header files
In my PR updating clang-format, I forgot to also format the headers.
2023-01-09 21:41:21 +01:00

198 lines
5.4 KiB
C++

#pragma once
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#undef max
#undef min
#include "components/fs/FS.h"
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
class Ble;
class FSService {
public:
FSService(Pinetime::System::SystemTask& systemTask, Pinetime::Controllers::FS& fs);
void Init();
int OnFSServiceRequested(uint16_t connectionHandle, uint16_t attributeHandle, ble_gatt_access_ctxt* context);
void NotifyFSRaw(uint16_t connectionHandle);
private:
Pinetime::System::SystemTask& systemTask;
Pinetime::Controllers::FS& fs;
static constexpr uint16_t FSServiceId {0xFEBB};
static constexpr uint16_t fsVersionId {0x0100};
static constexpr uint16_t fsTransferId {0x0200};
uint16_t fsVersion = {0x0004};
static constexpr uint16_t maxpathlen = 256;
static constexpr ble_uuid16_t fsServiceUuid {
.u {.type = BLE_UUID_TYPE_16},
.value = {0xFEBB}}; // {0x72, 0x65, 0x66, 0x73, 0x6e, 0x61, 0x72, 0x54, 0x65, 0x6c, 0x69, 0x46, 0xBB, 0xFE, 0xAF, 0xAD}};
static constexpr ble_uuid128_t fsVersionUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x72, 0x65, 0x66, 0x73, 0x6e, 0x61, 0x72, 0x54, 0x65, 0x6c, 0x69, 0x46, 0x00, 0x01, 0xAF, 0xAD}};
static constexpr ble_uuid128_t fsTransferUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x72, 0x65, 0x66, 0x73, 0x6e, 0x61, 0x72, 0x54, 0x65, 0x6c, 0x69, 0x46, 0x00, 0x02, 0xAF, 0xAD}};
struct ble_gatt_chr_def characteristicDefinition[3];
struct ble_gatt_svc_def serviceDefinition[2];
uint16_t versionCharacteristicHandle;
uint16_t transferCharacteristicHandle;
enum class commands : uint8_t {
INVALID = 0x00,
READ = 0x10,
READ_DATA = 0x11,
READ_PACING = 0x12,
WRITE = 0x20,
WRITE_PACING = 0x21,
WRITE_DATA = 0x22,
DELETE = 0x30,
DELETE_STATUS = 0x31,
MKDIR = 0x40,
MKDIR_STATUS = 0x41,
LISTDIR = 0x50,
LISTDIR_ENTRY = 0x51,
MOVE = 0x60,
MOVE_STATUS = 0x61
};
enum class FSState : uint8_t {
IDLE = 0x00,
READ = 0x01,
WRITE = 0x02,
};
FSState state;
char filepath[maxpathlen]; // TODO ..ugh fixed filepath len
int fileSize;
using ReadHeader = struct __attribute__((packed)) {
commands command;
uint8_t padding;
uint16_t pathlen;
uint32_t chunkoff;
uint32_t chunksize;
char pathstr[];
};
using ReadResponse = struct __attribute__((packed)) {
commands command;
uint8_t status;
uint16_t padding;
uint32_t chunkoff;
uint32_t totallen;
uint32_t chunklen;
uint8_t chunk[];
};
using ReadPacing = struct __attribute__((packed)) {
commands command;
uint8_t status;
uint16_t padding;
uint32_t chunkoff;
uint32_t chunksize;
};
using WriteHeader = struct __attribute__((packed)) {
commands command;
uint8_t padding;
uint16_t pathlen;
uint32_t offset;
uint64_t modTime;
uint32_t totalSize;
char pathstr[];
};
using WriteResponse = struct __attribute__((packed)) {
commands command;
uint8_t status;
uint16_t padding;
uint32_t offset;
uint64_t modTime;
uint32_t freespace;
};
using WritePacing = struct __attribute__((packed)) {
commands command;
uint8_t status;
uint16_t padding;
uint32_t offset;
uint32_t dataSize;
uint8_t data[];
};
using ListDirHeader = struct __attribute__((packed)) {
commands command;
uint8_t padding;
uint16_t pathlen;
char pathstr[];
};
using ListDirResponse = struct __attribute__((packed)) {
commands command;
uint8_t status;
uint16_t path_length;
uint32_t entry;
uint32_t totalentries;
uint32_t flags;
uint64_t modification_time;
uint32_t file_size;
char path[];
};
using MKDirHeader = struct __attribute__((packed)) {
commands command;
uint8_t padding;
uint16_t pathlen;
uint32_t padding2;
uint64_t time;
char pathstr[];
};
using MKDirResponse = struct __attribute__((packed)) {
commands command;
uint8_t status;
uint32_t padding1;
uint16_t padding2;
uint64_t modification_time;
};
using DelHeader = struct __attribute__((packed)) {
commands command;
uint8_t padding;
uint16_t pathlen;
char pathstr[];
};
using DelResponse = struct __attribute__((packed)) {
commands command;
uint8_t status;
};
using MoveHeader = struct __attribute__((packed)) {
commands command;
uint8_t padding;
uint16_t OldPathLength;
uint16_t NewPathLength;
char pathstr[];
};
using MoveResponse = struct __attribute__((packed)) {
commands command;
uint8_t status;
};
int FSCommandHandler(uint16_t connectionHandle, os_mbuf* om);
void prepareReadDataResp(ReadHeader* header, ReadResponse* resp);
};
}
}