ac7b2da611
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
28 lines
506 B
C++
28 lines
506 B
C++
#pragma once
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#include <cstdint>
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#include "displayapp/screens/Screen.h"
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class DropDownDemo : public Screen {
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public:
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DropDownDemo(DisplayApp* app);
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~DropDownDemo() override;
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bool Refresh() override;
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bool OnTouchEvent(TouchEvents event) override;
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private:
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lv_obj_t* ddlist;
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bool isDropDownOpened = false;
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};
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}
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}
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}
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