InfiniTime/src/displayapp/screens/StopWatch.cpp
Riku Isokoski 67e0cad573 Simplified stopwatch lap buffer
Overriding the earlier laps doesn't seem like a good idea.
2022-08-02 22:51:59 +02:00

167 lines
6.3 KiB
C++

#include "displayapp/screens/StopWatch.h"
#include "displayapp/screens/Symbols.h"
using namespace Pinetime::Applications::Screens;
namespace {
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
// Centiseconds
const int timeElapsedCentis = timeElapsed * 100 / configTICK_RATE_HZ;
const int hundredths = (timeElapsedCentis % 100);
const int secs = (timeElapsedCentis / 100) % 60;
const int mins = (timeElapsedCentis / 100) / 60;
return TimeSeparated_t {mins, secs, hundredths};
}
void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
auto* stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->playPauseBtnEventHandler(event);
}
void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
auto* stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->stopLapBtnEventHandler(event);
}
}
StopWatch::StopWatch(DisplayApp* app, System::SystemTask& systemTask) : Screen(app), systemTask {systemTask} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
lv_label_set_text_static(time, "00:00");
lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -45);
msecTime = lv_label_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
lv_label_set_text_static(msecTime, "00");
lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_CENTER, 0, 3);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler);
lv_obj_set_size(btnPlayPause, 115, 50);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text_static(txtPlayPause, Symbols::play);
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_set_size(btnStopLap, 115, 50);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
txtStopLap = lv_label_create(btnStopLap, nullptr);
lv_label_set_text_static(txtStopLap, Symbols::stop);
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
lapText = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lapText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_obj_align(lapText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 30);
lv_label_set_text_static(lapText, "");
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
}
StopWatch::~StopWatch() {
lv_task_del(taskRefresh);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
void StopWatch::Reset() {
currentState = States::Init;
oldTimeElapsed = 0;
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
lv_label_set_text_static(time, "00:00");
lv_label_set_text_static(msecTime, "00");
lv_label_set_text_static(lapText, "");
lapsDone = 0;
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
}
void StopWatch::Start() {
lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT);
lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
lv_label_set_text_static(txtPlayPause, Symbols::pause);
lv_label_set_text_static(txtStopLap, Symbols::lapsFlag);
startTime = xTaskGetTickCount();
currentState = States::Running;
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
}
void StopWatch::Pause() {
startTime = 0;
// Store the current time elapsed in cache
oldTimeElapsed = laps[lapsDone];
currentState = States::Halted;
lv_label_set_text_static(txtPlayPause, Symbols::play);
lv_label_set_text_static(txtStopLap, Symbols::stop);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}
void StopWatch::Refresh() {
if (currentState == States::Running) {
laps[lapsDone] = oldTimeElapsed + xTaskGetTickCount() - startTime;
TimeSeparated_t currentTimeSeparated = convertTicksToTimeSegments(laps[lapsDone]);
lv_label_set_text_fmt(time, "%02d:%02d", currentTimeSeparated.mins, currentTimeSeparated.secs);
lv_label_set_text_fmt(msecTime, "%02d", currentTimeSeparated.hundredths);
}
}
void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_CLICKED) {
return;
}
if (currentState == States::Init) {
Start();
} else if (currentState == States::Running) {
Pause();
} else if (currentState == States::Halted) {
Start();
}
}
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_CLICKED) {
return;
}
// If running, then this button is used to save laps
if (currentState == States::Running) {
lv_label_set_text(lapText, "");
lapsDone = std::min(lapsDone + 1, maxLapCount);
for (int i = lapsDone - displayedLaps; i < lapsDone; i++) {
if (i < 0) {
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, "\n");
continue;
}
TimeSeparated_t times = convertTicksToTimeSegments(laps[i]);
char buffer[16];
sprintf(buffer, "#%2d %2d:%02d.%02d\n", i + 1, times.mins, times.secs, times.hundredths);
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, buffer);
}
} else if (currentState == States::Halted) {
Reset();
}
}
bool StopWatch::OnButtonPushed() {
if (currentState == States::Running) {
Pause();
return true;
}
return false;
}