InfiniTime/src/displayapp/screens/Music.cpp
Riku Isokoski aa32159c00 Tweak gamma on ST7789 and match UI colors
This change will increase the color accuracy of the PineTime and make UI
development with the simulator easier.
2022-04-25 15:50:26 +03:00

298 lines
11 KiB
C++

/* Copyright (C) 2020 JF, Adam Pigg, Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "displayapp/screens/Music.h"
#include "displayapp/screens/Symbols.h"
#include <cstdint>
#include "displayapp/DisplayApp.h"
#include "components/ble/MusicService.h"
#include "displayapp/icons/music/disc.cpp"
#include "displayapp/icons/music/disc_f_1.cpp"
#include "displayapp/icons/music/disc_f_2.cpp"
using namespace Pinetime::Applications::Screens;
static void event_handler(lv_obj_t* obj, lv_event_t event) {
Music* screen = static_cast<Music*>(obj->user_data);
screen->OnObjectEvent(obj, event);
}
/**
* Set the pixel array to display by the image
* This just calls lv_img_set_src but adds type safety
*
* @param img pointer to an image object
* @param data the image array
*/
inline void lv_img_set_src_arr(lv_obj_t* img, const lv_img_dsc_t* src_img) {
lv_img_set_src(img, src_img);
}
/**
* Music control watchapp
*
* TODO: Investigate Apple Media Service and AVRCPv1.6 support for seamless integration
*/
Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::MusicService& music) : Screen(app), musicService(music) {
lv_obj_t* label;
lv_style_init(&btn_style);
lv_style_set_radius(&btn_style, LV_STATE_DEFAULT, 20);
lv_style_set_bg_color(&btn_style, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_style_set_bg_opa(&btn_style, LV_STATE_DEFAULT, LV_OPA_40);
btnVolDown = lv_btn_create(lv_scr_act(), nullptr);
btnVolDown->user_data = this;
lv_obj_set_event_cb(btnVolDown, event_handler);
lv_obj_set_size(btnVolDown, 76, 76);
lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_add_style(btnVolDown, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnVolDown, nullptr);
lv_label_set_text_static(label, Symbols::volumDown);
lv_obj_set_hidden(btnVolDown, true);
btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
btnVolUp->user_data = this;
lv_obj_set_event_cb(btnVolUp, event_handler);
lv_obj_set_size(btnVolUp, 76, 76);
lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_add_style(btnVolUp, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnVolUp, nullptr);
lv_label_set_text_static(label, Symbols::volumUp);
lv_obj_set_hidden(btnVolUp, true);
btnPrev = lv_btn_create(lv_scr_act(), nullptr);
btnPrev->user_data = this;
lv_obj_set_event_cb(btnPrev, event_handler);
lv_obj_set_size(btnPrev, 76, 76);
lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_add_style(btnPrev, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnPrev, nullptr);
lv_label_set_text_static(label, Symbols::stepBackward);
btnNext = lv_btn_create(lv_scr_act(), nullptr);
btnNext->user_data = this;
lv_obj_set_event_cb(btnNext, event_handler);
lv_obj_set_size(btnNext, 76, 76);
lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_add_style(btnNext, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnNext, nullptr);
lv_label_set_text_static(label, Symbols::stepForward);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, event_handler);
lv_obj_set_size(btnPlayPause, 76, 76);
lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_obj_add_style(btnPlayPause, LV_STATE_DEFAULT, &btn_style);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text_static(txtPlayPause, Symbols::play);
txtTrackDuration = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL);
lv_obj_align(txtTrackDuration, nullptr, LV_ALIGN_IN_TOP_LEFT, 12, 20);
lv_label_set_text_static(txtTrackDuration, "--:--/--:--");
lv_label_set_align(txtTrackDuration, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtTrackDuration, LV_HOR_RES);
constexpr uint8_t FONT_HEIGHT = 12;
constexpr uint8_t LINE_PAD = 15;
constexpr int8_t MIDDLE_OFFSET = -25;
txtArtist = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtArtist, LV_LABEL_LONG_SROLL_CIRC);
lv_obj_align(txtArtist, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 1 * FONT_HEIGHT);
lv_label_set_align(txtArtist, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtArtist, LV_HOR_RES - 12);
lv_label_set_text_static(txtArtist, "Artist Name");
txtTrack = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtTrack, LV_LABEL_LONG_SROLL_CIRC);
lv_obj_align(txtTrack, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 2 * FONT_HEIGHT + LINE_PAD);
lv_label_set_align(txtTrack, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtTrack, LV_HOR_RES - 12);
lv_label_set_text_static(txtTrack, "This is a very long getTrack name");
/** Init animation */
imgDisc = lv_img_create(lv_scr_act(), nullptr);
lv_img_set_src_arr(imgDisc, &disc);
lv_obj_align(imgDisc, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 15);
imgDiscAnim = lv_img_create(lv_scr_act(), nullptr);
lv_img_set_src_arr(imgDiscAnim, &disc_f_1);
lv_obj_align(imgDiscAnim, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15 - 32, 15);
frameB = false;
musicService.event(Controllers::MusicService::EVENT_MUSIC_OPEN);
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
}
Music::~Music() {
lv_task_del(taskRefresh);
lv_style_reset(&btn_style);
lv_obj_clean(lv_scr_act());
}
void Music::Refresh() {
if (artist != musicService.getArtist()) {
artist = musicService.getArtist();
currentLength = 0;
lv_label_set_text(txtArtist, artist.data());
}
if (track != musicService.getTrack()) {
track = musicService.getTrack();
currentLength = 0;
lv_label_set_text(txtTrack, track.data());
}
if (album != musicService.getAlbum()) {
album = musicService.getAlbum();
currentLength = 0;
}
if (playing != musicService.isPlaying()) {
playing = musicService.isPlaying();
}
// Because we increment this ourselves,
// we can't compare with the old data directly
// have to update it when there's actually new data
// just to avoid unnecessary draws that make UI choppy
if (lastLength != musicService.getProgress()) {
currentLength = musicService.getProgress();
lastLength = currentLength;
UpdateLength();
}
if (totalLength != musicService.getTrackLength()) {
totalLength = musicService.getTrackLength();
UpdateLength();
}
if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
lv_label_set_text_static(txtPlayPause, Symbols::pause);
if (xTaskGetTickCount() - 1024 >= lastIncrement) {
if (frameB) {
lv_img_set_src(imgDiscAnim, &disc_f_1);
} else {
lv_img_set_src(imgDiscAnim, &disc_f_2);
}
frameB = !frameB;
if (currentLength < totalLength) {
currentLength +=
static_cast<int>((static_cast<float>(xTaskGetTickCount() - lastIncrement) / 1024.0f) * musicService.getPlaybackSpeed());
} else {
// Let's assume the getTrack finished, paused when the timer ends
// and there's no new getTrack being sent to us
// TODO: ideally this would be configurable
playing = false;
}
lastIncrement = xTaskGetTickCount();
UpdateLength();
}
} else {
lv_label_set_text_static(txtPlayPause, Symbols::play);
}
}
void Music::UpdateLength() {
if (totalLength > (99 * 60 * 60)) {
lv_label_set_text_static(txtTrackDuration, "Inf/Inf");
} else if (totalLength > (99 * 60)) {
lv_label_set_text_fmt(txtTrackDuration,
"%02d:%02d/%02d:%02d",
(currentLength / (60 * 60)) % 100,
((currentLength % (60 * 60)) / 60) % 100,
(totalLength / (60 * 60)) % 100,
((totalLength % (60 * 60)) / 60) % 100);
} else {
lv_label_set_text_fmt(txtTrackDuration,
"%02d:%02d/%02d:%02d",
(currentLength / 60) % 100,
(currentLength % 60) % 100,
(totalLength / 60) % 100,
(totalLength % 60) % 100);
}
}
void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
if (obj == btnVolDown) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN);
} else if (obj == btnVolUp) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
} else if (obj == btnPrev) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
} else if (obj == btnPlayPause) {
if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PAUSE);
// Let's assume it stops playing instantly
playing = Controllers::MusicService::NotPlaying;
} else {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);
// Let's assume it starts playing instantly
// TODO: In the future should check for BT connection for better UX
playing = Controllers::MusicService::Playing;
}
} else if (obj == btnNext) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
}
}
}
bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
switch (event) {
case TouchEvents::SwipeUp: {
lv_obj_set_hidden(btnVolDown, false);
lv_obj_set_hidden(btnVolUp, false);
lv_obj_set_hidden(btnNext, true);
lv_obj_set_hidden(btnPrev, true);
return true;
}
case TouchEvents::SwipeDown: {
if (lv_obj_get_hidden(btnNext)) {
lv_obj_set_hidden(btnNext, false);
lv_obj_set_hidden(btnPrev, false);
lv_obj_set_hidden(btnVolDown, true);
lv_obj_set_hidden(btnVolUp, true);
return true;
}
return false;
}
case TouchEvents::SwipeLeft: {
musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
return true;
}
case TouchEvents::SwipeRight: {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
return true;
}
default: {
return false;
}
}
}