* Make firmware updating more foolproof and fix bugs
* No need to manually handle overflow
* Make startTime TickType_t
* Don't process TouchEvents::None
* Fix sleep getting re-enabled issue more directly
* Allow multiple wakeup modes at the same time.
This commit adds multiple wakeup modes support.
It does so by storing them as a uint8_t bitfield enum.
It changes the following functions:
Since multiple modes can be on now, older version would not cut it:
WakeUpMode getWakeupMode() -> std::bitset<3> getWakeUpModes()
Where each bit corresponds to a WakeUpMode
We still need a way to check whether a specific wakeup mode is on, so:
bool isWakeUpModeOn(const WakeUpMode mode)
This function was changed to work correctly with the new implementation.
setWakeUpMode(WakeupMode mode, bool enable)
Previously, systemtask would exit SystemTask::OnTouchEvent() if the wake
up mode was None or RaiseWrist, to prevent waking up when a touch was
received. However, after enabling using multiple WakeUpModes, this
caused a bug where when RaiseWrist was checked with SingleTap or
DoubleTap, the tap detection wouldn't work.
This commit fixes that bug.
Next commit will update the settings WakeUpMode select UI to reflect these changes.
Signed-off-by: Kozova1 <mug66kk@gmail.com>
* Updated UI to reflect multiple WakeUp sources being available.
Signed-off-by: Kozova1 <mug66kk@gmail.com>
* add submodule littlefs
* base fs
* Save settings using littlefs
* Small fixes and suggestions from PR
* More small fixes from PR suggestions
* Code clean up
* Change SpiNorFlash functions to be private in FS
* Retrieve and display bootloader version
- Display bootloader version on System Info screen
- Enable SPI flash sleep mode if bootloader version >= 1.0.0
* Wait for SPI flash to wakeup before starting OTA DFU
Changed type of encodedBufferIndex to size_t to eliminate warning. It is
fine as a size_t as its only ever compared to another size_t and used as
an array index.
* built timer app
* Style improvements
* making sure buttons stay hidden when the app is reopened and reappear after the timer runs out
* more sensible calculations of time deltas. eliminated that mysterious scaling factor
* changing the timer icon
- Enable LVGL animation (and disable groups, which were not used), and set the speed.
- Fix disc animation and progress display by initializing lastIncrement at 0 (a random value will be used otherwise, in release build)