Bryton Hall
c575754b42
add basic metronome app ( #409 )
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* add basic metronome app
* add bpb, tap to bpm, update widgets
* use event pressed for bpm tap
* move case statement break to the right place
* narrow bpm selection range, override touch events
* fix arc knob style
* re-enable sleeping in destructor
2021-06-12 15:06:58 +02:00
Avamander
314a8ebba0
Changed the namespace of SystemInfo::sortById to avoid a name conflict ( #360 )
2021-06-12 11:18:19 +02:00
Jean-François Milants
6d524ebea2
Move most of the code from the constructor of the objects statically initialized in main() into Start()/Init() functions to avoid Static Initialization Order Fiasco ( https://en.cppreference.com/w/cpp/language/siof ). See https://github.com/JF002/InfiniTime/pull/415#issuecomment-859004238 .
2021-06-12 10:58:28 +02:00
Riku Isokoski
21b6f85140
Fix regression
2021-06-11 14:46:03 +03:00
Riku Isokoski
123c6f1917
Fix touchevent tap
2021-06-11 13:26:28 +03:00
Jean-François Milants
b1925ff286
Minor improvements: use std::make_unique when creating unique_ptr, check the code is running from an IRQ before calling xQueueSendFromISR or xQueueSend)
2021-06-10 21:20:27 +02:00
Jean-François Milants
caca6a5cff
Fix stack corruption when exiting an app (the app was destroyed while it was executing the button handler).
2021-06-10 21:19:11 +02:00
Jean-François Milants
7f9cc51b05
Initialize SystemTask, DisplayApp and HeartRateTask as global static variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
2021-06-06 15:56:03 +02:00
JF002
1b6acdedc2
Enable various compilation flags to reduce the binary size ( #401 )
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* Add the following compilation flags:
* -fno-exceptions and -fno-non-call-exceptions : disable exception handling
* -fno-rtti : disable run time type information (needed by dynamic_cast, for example)
These flags reduce the binary size by about 100KB!
Also, -fstack-usage generate debug info (not in final binary) to allow tools like Puncover to do a stack analysis.
* Remove unused CMake variables in CMake_nRF5x.cmake (duplicated in src/CMakeLists.txt).
Replace -O0 by -Og in DEBUG builds. This generates a smaller binary (small enough for the internal memory) that is debugger friendly.
2021-06-01 21:03:01 +02:00
Florian
13e3463276
Timer App ( #355 )
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* built timer app
* Style improvements
* making sure buttons stay hidden when the app is reopened and reappear after the timer runs out
* more sensible calculations of time deltas. eliminated that mysterious scaling factor
* changing the timer icon
2021-05-20 20:43:54 +02:00
Florian Kraupa
d13dd6dee3
implemented continuous vibration pattern for incoming calls
2021-05-16 00:42:31 +02:00
Jean-François Milants
d7fa000b85
DisplayApp : returnApp was renamed ReturnApp() (manual fix after multiple merges).
2021-05-15 22:38:49 +02:00
JF002
09977c28c0
Merge pull request #298 from joaquimorg/StepsApp
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New Steps app
2021-05-15 22:32:40 +02:00
JF002
204d63697c
Merge pull request #349 from Avamander/patch-2
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Switched to booleans for infinite while loops
2021-05-15 09:57:22 +02:00
JF002
48018fc1d8
Merge pull request #350 from Avamander/patch-3
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Added braces to a few if statements
2021-05-15 09:56:48 +02:00
Avamander
d29d513244
Fixed a naming inconsistency of DisplayApp::ReturnApp and a few formatting errors
2021-05-14 12:46:51 +03:00
Avamander
e54163b7c2
Added braces to a few if statements
2021-05-14 12:43:29 +03:00
Avamander
33f965f326
Switched to booleans for infinite while loops
2021-05-14 12:40:46 +03:00
petter
6e1726d1d0
short vibration when enabling it
2021-05-02 11:48:05 +02:00
Joaquim
cd0d85dff9
Merge branch 'develop' of
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https://github.com/JF002/InfiniTime into StepsApp
2021-04-26 21:29:48 +01:00
Avamander
40d45d923b
Reformatted all the files according to clang-format style
2021-04-24 11:39:53 +03:00
Joaquim
cd4a3e1dfe
New Steps app
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Settings to set the steps goal
More detail in Motion app
New 42px Font
2021-04-19 15:28:38 +01:00
Joaquim
3c413bdd52
In order to stabilize the battery reading,
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I modified the process to make 5 consecutive readings,
as the process is asynchronous,
there is no interference in the main process.
2021-04-16 16:15:38 +01:00
Joaquim
f5e43a1668
Move Task info to about menu
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fix build error in WatchFaceDigital
2021-04-11 17:20:15 +01:00
Joaquim
012c246e40
0.16.0 TWI problems fix
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More memory for freertos heap and timer stack
Fix warning in watchface
Fix number of bytes read by cst816
Debug app to show freertos tasks
Increased the number of bytes of the twi write buffer
2021-04-10 19:09:33 +01:00
Jean-François Milants
15b3b8e282
Merge branch 'develop' into motion-sensor
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/Apps.h
# src/displayapp/DisplayApp.cpp
# src/displayapp/DisplayApp.h
# src/displayapp/lv_pinetime_theme.c
# src/displayapp/screens/ApplicationList.cpp
# src/drivers/TwiMaster.cpp
# src/systemtask/SystemTask.h
2021-04-09 21:16:21 +02:00
Joaquim
3685095da0
add more memory to displayapp task
2021-04-09 09:29:29 +01:00
Jean-François Milants
68bdaee1cc
First integration of the motion sensor (bma 421) : step counting + wake on wrist rotation + app to see the value of the 3 axis in "real time".
2021-04-04 15:56:04 +02:00
Joaquim
1d3742e14f
Big UI and navigation Rewrite
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new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00
Niall Cooling
8eb947a223
replaced all unique_ptr.reset calls with std::make_unique
2021-03-22 17:56:26 +00:00
panky-codes
dd9d6cd23e
Reverted the paddle app in displayapp.cpp
2021-03-21 11:15:31 +01:00
panky-codes
5345650880
Merged upstream
2021-03-20 22:45:29 +01:00
Jean-François Milants
405c85c160
Merge branch 'develop' of github.com:JF002/Pinetime into develop
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# Conflicts:
# src/main.cpp
# src/systemtask/SystemTask.h
2021-03-20 11:41:49 +01:00
panky-codes
abc30028a2
Removed unused variables. Tested.
2021-03-15 21:35:36 +01:00
panky-codes
cc58b635a3
Basic logic done. Need to change the timer source to get ms. Also need to replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
2021-03-11 10:54:14 +01:00
Jean-François Milants
9f67e6f652
Merge branch 'develop' into recovery-firmware
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.h
# src/systemtask/SystemTask.cpp
# src/systemtask/SystemTask.h
2021-03-07 08:44:14 +01:00
Joaquim
8c53d0b70b
Multi face support, analog clock, 12/24 config
2021-02-24 19:40:24 +00:00
Jean-François Milants
f864330d35
Merge branch 'LVGL7' of https://github.com/joaquimorg/Pinetime into joaquimorg-LVGL7
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.cpp
# src/displayapp/screens/Modal.cpp
# src/displayapp/screens/Modal.h
# src/displayapp/screens/Notifications.cpp
# src/displayapp/screens/Tile.h
2021-02-23 21:18:59 +01:00
Joaquim
a4361de0cf
Cleanup
2021-02-01 12:14:49 +00:00
Joaquim
a456887eff
LVGL v7.10.0
2021-01-28 17:13:28 +00:00
Jean-François Milants
25f35c7d0e
Generate pinetime-recovery : a light version of InfiniTime design to be used as a recovery firmware : it only provides basic UI and BLE connectivity for OTA.
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This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).
CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the
2021-01-26 20:31:45 +01:00
Jean-François Milants
219bafb01a
Handle call notification the same way than other notifications.
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Display the call notifications in the Notification app, with buttons to accept/reject the call.
2021-01-24 17:22:39 +01:00
Rasmus Schenstrom
10ba20876f
Add incoming call functionality
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Add categories to AlertNotification
Add new alert notification screens bases
Add Incoming Call
Add Modal
Add event to AlertNotification
Co-authored-by: Robin Karlsson <robin.karlsson@protonmail.com>
2021-01-21 23:15:29 +01:00
Jean-François Milants
522a1eb0be
Merge branch piggz/nav into develop:
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- fix conflict
- add a icon for the navigation app.
2021-01-20 21:34:09 +01:00
Jean-François Milants
04063cf0af
HR Sensor : Add start/stop button to the HeartRate app (the HR sensors stays ON when the app is closed), display the HR value on the Clock app.
2021-01-17 10:39:46 +01:00
Jean-François Milants
1a582815ba
First implementation of the HR sensor using 100% foss code (ported from waspos)
2021-01-10 17:57:26 +01:00
Jed
12617ed1bf
adds 2048 clone game
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styles table
reads touch events
allows moving tiles
allows merging tiles
improves tile movement
allows merging tiles
adds score display
implements color
edit comments
adjust game logic
disallows double merges
2021-01-02 14:15:12 -06:00
ZephyrLabs
09a94ee2b8
Update DisplayApp.cpp
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fixed file typo
2020-12-03 20:17:22 +05:30
ZephyrLabs
91b37f8de0
Update DisplayApp.cpp
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added Paddle header and paddle app screen
2020-12-03 20:04:37 +05:30
ZephyrLabs
1d69c79942
Addition of new files in MakeList
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added Paddle.cpp and Paddle.h
2020-12-03 19:46:36 +05:30
okaestne
cadc0c25d4
Include cleanup: displayapp + screens
2020-11-16 01:35:51 +01:00
JF
ef5670c7e0
Integrate new notification UI with notifications coming from BLE
2020-10-20 20:57:39 +02:00
JF
55427d83b8
[WIP] Add new notification UI that use HW scrolling effects. Both notification apps are available in the menu, we can compare them.
2020-10-19 21:46:41 +02:00
JF
28bc434419
[WIP] New notification app that uses software scrolling effect.
2020-10-18 17:35:36 +02:00
Avamander
6c86d1d9d7
Fixed all the includes that were broken due to the renames
2020-10-02 22:16:48 +03:00
Avamander
e3fb2f0b89
Renamed DisplayApp/ to displayapp/
2020-10-02 21:46:41 +03:00