* Use FreeRTOS timer for AlarmController
* Use FreeRTOS timer for MotorController
* Remove app_timer component from compilation as we now solely use
FreeROTS timer
* Simplify variable and text names for AlarmController and MotorController timers
* Call ScheduleAlarm directly from StopAlerting, for recurring timers
Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
Co-authored-by: NeroBurner <pyro4hell@gmail.com>
This should ensure better readability of the pin setup procedure,
as well as allow the configuration of the hardware button enable pin
and the accelerometer interrupt pin via the pin mapping header.
In https://github.com/InfiniTimeOrg/InfiniTime/pull/1097 new font
generation capabilites were added. Generalize the font creation to
make it possible to reuse the `displayapp/fonts/CMakeLists.txt` file
for `InfiniSim` and just add the new cmake file to the project and
link against the new `infinitime_fonts` target.
In the following a list of changes.
Allow non-global installed `lv_font_conv` executable installed with
```sh
npm install lv_font_conv@1.5.2
```
In CMake we search for `lv_font_conv` executable. Add the found
executable to the python script `generate.py`, to remove the need for
`lv_font_conv` to be in the path.
Search for `python3` executable, if CMake version 3.12 is available.
Otherwise use `python` as hard coded executable.
Instead of adding the generated fonts to `SOURCE_FILES` variable, create
a static library `infinitime_fonts`. Link this library to the
executables instead.
Use `add_custom_target()` together with `add_custom_command()` to
generate the font.c files once (like the original PR does).
Also, removed feature existance cheking (since it now depends on a font,
so may end up being inside (only) a font not being used currently -
which is an allowed usage)