InfiniTime/src/heartratetask/HeartRateTask.cpp

167 lines
4.7 KiB
C++

#include "heartratetask/HeartRateTask.h"
#include <drivers/Hrs3300.h>
#include <components/heartrate/HeartRateController.h>
#include <nrf_log.h>
using namespace Pinetime::Applications;
HeartRateTask::HeartRateTask(Drivers::Hrs3300& heartRateSensor,
Controllers::HeartRateController& controller,
Controllers::Settings& settings)
: heartRateSensor {heartRateSensor}, controller {controller}, settings {settings} {
}
void HeartRateTask::Start() {
messageQueue = xQueueCreate(10, 1);
controller.SetHeartRateTask(this);
if (pdPASS != xTaskCreate(HeartRateTask::Process, "Heartrate", 500, this, 0, &taskHandle)) {
APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
}
}
void HeartRateTask::Process(void* instance) {
auto* app = static_cast<HeartRateTask*>(instance);
app->Work();
}
void HeartRateTask::Work() {
int lastBpm = 0;
while (true) {
auto delay = CurrentTaskDelay();
Messages msg;
if (xQueueReceive(messageQueue, &msg, delay) == pdTRUE) {
switch (msg) {
case Messages::GoToSleep:
if (state == States::Running) {
state = States::Idle;
} else if (state == States::Measuring) {
state = States::BackgroundWaiting;
StartWaiting();
}
break;
case Messages::WakeUp:
if (state == States::Idle) {
state = States::Running;
} else if (state == States::BackgroundMeasuring) {
state = States::Measuring;
} else if (state == States::BackgroundWaiting) {
state = States::Measuring;
StartMeasurement();
}
break;
case Messages::StartMeasurement:
if (state == States::Measuring || state == States::BackgroundMeasuring) {
break;
}
state = States::Measuring;
lastBpm = 0;
StartMeasurement();
break;
case Messages::StopMeasurement:
if (state == States::Running || state == States::Idle) {
break;
}
if (state == States::Measuring) {
state = States::Running;
} else if (state == States::BackgroundMeasuring) {
state = States::Idle;
}
StopMeasurement();
break;
}
}
if (state == States::BackgroundWaiting) {
HandleBackgroundWaiting();
} else if (state == States::BackgroundMeasuring || state == States::Measuring) {
HandleSensorData(&lastBpm);
}
}
}
void HeartRateTask::PushMessage(HeartRateTask::Messages msg) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
xQueueSendFromISR(messageQueue, &msg, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
void HeartRateTask::StartMeasurement() {
heartRateSensor.Enable();
ppg.Reset(true);
vTaskDelay(100);
measurementStart = xTaskGetTickCount();
}
void HeartRateTask::StopMeasurement() {
heartRateSensor.Disable();
ppg.Reset(true);
vTaskDelay(100);
}
void HeartRateTask::StartWaiting() {
StopMeasurement();
backgroundWaitingStart = xTaskGetTickCount();
}
void HeartRateTask::HandleBackgroundWaiting() {
if (settings.GetHeartRateBackgroundMeasurementInterval() == 0) {
// stay waiting
return;
}
if (xTaskGetTickCount() - backgroundWaitingStart >= settings.GetHeartRateBackgroundMeasurementInterval()) {
state = States::BackgroundMeasuring;
StartMeasurement();
}
}
void HeartRateTask::HandleSensorData(int* lastBpm) {
int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls());
int bpm = ppg.HeartRate();
// If ambient light detected or a reset requested (bpm < 0)
if (ambient > 0) {
// Reset all DAQ buffers
ppg.Reset(true);
} else if (bpm < 0) {
// Reset all DAQ buffers except HRS buffer
ppg.Reset(false);
// Set HR to zero and update
bpm = 0;
}
if (*lastBpm == 0 && bpm == 0) {
controller.Update(Controllers::HeartRateController::States::NotEnoughData, bpm);
}
if (bpm != 0) {
*lastBpm = bpm;
controller.Update(Controllers::HeartRateController::States::Running, bpm);
if (state == States::BackgroundMeasuring) {
state = States::BackgroundWaiting;
StartWaiting();
}
}
if (bpm == 0 && state == States::BackgroundMeasuring &&
xTaskGetTickCount() - measurementStart >= DURATION_UNTIL_BACKGROUND_MEASURMENT_IS_STOPPED) {
state = States::BackgroundWaiting;
StartWaiting();
}
}
int HeartRateTask::CurrentTaskDelay() {
switch (state) {
case States::Measuring:
case States::BackgroundMeasuring:
return ppg.deltaTms;
case States::Running:
return 100;
case States::BackgroundWaiting:
return 10000;
default:
return portMAX_DELAY;
}
}